Animation Errors in Megamind: The Button of Doom
I was joking about animation errors and then realized I could ruin Button of Doom for everybody. And because I am evil, lets start off with the ones I can recall off-hand…
Megamind’s actual hands clip through the gloves in a few scenes, this is one of them.
When you watch the rear-view mirror of the Invisible Car in this scene, you can see bizarre animation of what seems to be Megamind’s legs in the regular black suit.
Right here, Megamind’s lightning bolt design literally moooves out of nowhere and once you see it you won’t un-see it ever and you’re welcome.
(Don’t get me wrong tho I love this whole car sequence, it’s really well done regardless! Especially because it shows that Megamind is still really insecure and adorable annnnd you know what I need to stop or I’ll never shush about it.)
The white suit is a literal color-swap of the original, and for whatever reason the gun-holster strap remains on the leg (maybe nobody will notice, right?)
(Actually I know nothing about animating and character models but it seems like that portion of his leg and the M logo on his chest are major error points, mostly in the actual movie)
The death ray shoots the exact same spot as it does in the movie and yet this scene shows the ray shooting at the OPPOSITE side of Michigan…
I’m pretty sure this kid was meant to have a piece of cake in his hand considering he’s about to om nom nom on something but whoops